Brings in scripted flight paths for special stage enemies (GAL-40) on
top of the high-score persistence work (GAL-56) already on main.
Conflict resolution:
- src/game_state.rs, src/systems.rs: kept HEAD's imports — they are a
superset that includes HighScore/persistence; the incoming branch's
changes were just import-formatting that HEAD had already adopted.
- src/resources.rs: kept both — HEAD's HighScore resource and the
incoming flight_patterns test module are independent additions.
Flesh out the 14 still-open issues (GAL-34/35/36/37, 40/41, 43, 46/47/48/49,
52/53/55) with explicit acceptance criteria and concrete integration test
hints that reference existing types and headless tooling, so future work
on these tickets has a clear definition of done.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Convert the flat TODO.md into a TODO/ folder where each GAL-N issue is
its own Linear-style markdown document with YAML frontmatter (id, title,
status, parent, labels), and add a README index grouped by section.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>