--- id: GAL-5 title: Game Over State status: Done parent: null labels: [gameplay, core-loop] --- # GAL-5: Game Over State State machine covering `Playing` and `GameOver`, with a transition trigger and on-screen message. ## Sub-issues - [x] [GAL-6](GAL-6.md) — Use Bevy's `States` (`Playing`, `GameOver`). - [x] [GAL-7](GAL-7.md) — Transition to `GameOver` when lives reach zero. - [x] [GAL-8](GAL-8.md) — Display a "Game Over" message.