--- id: GAL-27 title: Different behaviors, points, and colors based on type status: Done parent: GAL-25 labels: [enemy, gameplay] --- # GAL-27: Different behaviors, points, and colors based on type Bosses are visually, behaviorally, and economically distinct from Grunts. ## Acceptance criteria - [x] Colors differ (Grunt red, Boss purple) — `enemy.rs:80-83` - [x] Behaviors differ (Boss has `CaptureBeam`, distinct SwoopDive) — `enemy.rs:254-318` - [x] Points: Boss awards 300 points (3x Grunt) — `bullet.rs:13-14` ## Comments - Completed on branch GAL-27, commit 98b74a7.