Changed convert_stereo_to_mono_audio to return a Result
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30ff41989b
commit
d8271e31d0
3 changed files with 43 additions and 17 deletions
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@ -7,7 +7,7 @@ use std::io::Write;
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use whisper_rs::{FullParams, SamplingStrategy, WhisperContext};
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use whisper_rs::{FullParams, SamplingStrategy, WhisperContext};
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/// Loads a context and model, processes an audio file, and prints the resulting transcript to stdout.
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/// Loads a context and model, processes an audio file, and prints the resulting transcript to stdout.
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fn main() {
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fn main() -> Result<(), &'static str> {
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// Load a context and model.
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// Load a context and model.
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let mut ctx = WhisperContext::new("example/path/to/model/whisper.cpp/models/ggml-base.en.bin")
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let mut ctx = WhisperContext::new("example/path/to/model/whisper.cpp/models/ggml-base.en.bin")
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.expect("failed to load model");
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.expect("failed to load model");
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@ -52,7 +52,7 @@ fn main() {
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// These utilities are provided for convenience, but can be replaced with custom conversion logic.
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// These utilities are provided for convenience, but can be replaced with custom conversion logic.
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// SIMD variants of these functions are also available on nightly Rust (see the docs).
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// SIMD variants of these functions are also available on nightly Rust (see the docs).
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if channels == 2 {
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if channels == 2 {
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audio = whisper_rs::convert_stereo_to_mono_audio(&audio);
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audio = whisper_rs::convert_stereo_to_mono_audio(&audio)?;
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} else if channels != 1 {
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} else if channels != 1 {
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panic!(">2 channels unsupported");
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panic!(">2 channels unsupported");
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}
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}
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@ -85,4 +85,5 @@ fn main() {
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file.write_all(line.as_bytes())
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file.write_all(line.as_bytes())
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.expect("failed to write to file");
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.expect("failed to write to file");
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}
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}
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Ok(())
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}
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}
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@ -5,7 +5,7 @@ use whisper_rs::{FullParams, SamplingStrategy, WhisperContext};
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// note that running this example will not do anything, as it is just a
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// note that running this example will not do anything, as it is just a
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// demonstration of how to use the library, and actual usage requires
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// demonstration of how to use the library, and actual usage requires
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// more dependencies than the base library.
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// more dependencies than the base library.
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pub fn usage() {
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pub fn usage() -> Result<(), &'static str> {
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// load a context and model
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// load a context and model
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let mut ctx = WhisperContext::new("path/to/model").expect("failed to load model");
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let mut ctx = WhisperContext::new("path/to/model").expect("failed to load model");
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@ -38,7 +38,7 @@ pub fn usage() {
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// SIMD variants of these functions are also available, but only on nightly Rust: see the docs
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// SIMD variants of these functions are also available, but only on nightly Rust: see the docs
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let audio_data = whisper_rs::convert_stereo_to_mono_audio(
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let audio_data = whisper_rs::convert_stereo_to_mono_audio(
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&whisper_rs::convert_integer_to_float_audio(&audio_data),
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&whisper_rs::convert_integer_to_float_audio(&audio_data),
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);
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)?;
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// now we can run the model
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// now we can run the model
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ctx.full(params, &audio_data[..])
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ctx.full(params, &audio_data[..])
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@ -52,6 +52,8 @@ pub fn usage() {
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let end_timestamp = ctx.full_get_segment_t1(i);
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let end_timestamp = ctx.full_get_segment_t1(i);
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println!("[{} - {}]: {}", start_timestamp, end_timestamp, segment);
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println!("[{} - {}]: {}", start_timestamp, end_timestamp, segment);
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}
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}
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Ok(())
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}
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}
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fn main() {
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fn main() {
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@ -54,7 +54,6 @@ pub fn convert_integer_to_float_audio_simd(samples: &[i16]) -> Vec<f32> {
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/// Convert 32 bit floating point stereo PCM audio to 32 bit floating point mono PCM audio.
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/// Convert 32 bit floating point stereo PCM audio to 32 bit floating point mono PCM audio.
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///
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///
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/// If there are an odd number of samples, the last half-sample is dropped.
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/// This variant does not use SIMD instructions.
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/// This variant does not use SIMD instructions.
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///
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///
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/// # Arguments
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/// # Arguments
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@ -62,16 +61,20 @@ pub fn convert_integer_to_float_audio_simd(samples: &[i16]) -> Vec<f32> {
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///
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///
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/// # Returns
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/// # Returns
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/// A vector of 32 bit floating point mono PCM audio samples.
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/// A vector of 32 bit floating point mono PCM audio samples.
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pub fn convert_stereo_to_mono_audio(samples: &[f32]) -> Vec<f32> {
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pub fn convert_stereo_to_mono_audio(samples: &[f32]) -> Result<Vec<f32>, &'static str> {
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samples
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if samples.len() & 1 != 0 {
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return Err("The stereo audio vector has an odd number of samples. \
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This means a half-sample is missing somewhere");
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}
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Ok(samples
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.chunks_exact(2)
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.chunks_exact(2)
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.map(|x| (x[0] + x[1]) / 2.0)
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.map(|x| (x[0] + x[1]) / 2.0)
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.collect()
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.collect())
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}
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}
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/// Convert 32 bit floating point stereo PCM audio to 32 bit floating point mono PCM audio.
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/// Convert 32 bit floating point stereo PCM audio to 32 bit floating point mono PCM audio.
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///
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///
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/// If there are an odd number of samples, the last half-sample is dropped.
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/// This variant uses SIMD instructions, and as such is only available on
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/// This variant uses SIMD instructions, and as such is only available on
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/// nightly Rust.
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/// nightly Rust.
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///
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///
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@ -81,7 +84,7 @@ pub fn convert_stereo_to_mono_audio(samples: &[f32]) -> Vec<f32> {
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/// # Returns
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/// # Returns
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/// A vector of 32 bit floating point mono PCM audio samples.
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/// A vector of 32 bit floating point mono PCM audio samples.
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#[cfg(feature = "simd")]
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#[cfg(feature = "simd")]
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pub fn convert_stereo_to_mono_audio_simd(samples: &[f32]) -> Vec<f32> {
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pub fn convert_stereo_to_mono_audio_simd(samples: &[f32]) -> Result<Vec<f32>, &'static str> {
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let mut mono = Vec::with_capacity(samples.len() / 2);
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let mut mono = Vec::with_capacity(samples.len() / 2);
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let div_array = f32x16::splat(2.0);
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let div_array = f32x16::splat(2.0);
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@ -105,9 +108,9 @@ pub fn convert_stereo_to_mono_audio_simd(samples: &[f32]) -> Vec<f32> {
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// Handle the remainder.
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// Handle the remainder.
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// do this normally because it's only a few samples and the overhead of
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// do this normally because it's only a few samples and the overhead of
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// converting to SIMD is not worth it.
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// converting to SIMD is not worth it.
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mono.extend(convert_stereo_to_mono_audio(remainder));
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mono.extend(convert_stereo_to_mono_audio(remainder)?);
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mono
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Ok(mono)
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}
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}
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#[cfg(feature = "simd")]
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#[cfg(feature = "simd")]
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@ -115,13 +118,33 @@ pub fn convert_stereo_to_mono_audio_simd(samples: &[f32]) -> Vec<f32> {
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mod test {
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mod test {
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use super::*;
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use super::*;
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#[test]
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pub fn assert_stereo_to_mono_err() {
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// fake some sample data
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let samples = (0u16..1029).map(f32::from).collect::<Vec<f32>>();
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let mono = convert_stereo_to_mono_audio(&samples);
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assert!(mono.is_err());
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}
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}
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#[cfg(feature = "simd")]
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#[cfg(test)]
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mod test_simd {
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use super::*;
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#[test]
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#[test]
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pub fn assert_stereo_to_mono_simd() {
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pub fn assert_stereo_to_mono_simd() {
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// fake some sample data, of 1028 elements
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// fake some sample data
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let mut samples = Vec::with_capacity(1028);
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let samples = (0u16..1028).map(f32::from).collect::<Vec<f32>>();
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for i in 0..1029 {
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let mono_simd = convert_stereo_to_mono_audio_simd(&samples);
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samples.push(i as f32);
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let mono = convert_stereo_to_mono_audio(&samples);
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}
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assert_eq!(mono_simd, mono);
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}
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#[test]
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pub fn assert_stereo_to_mono_simd_err() {
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// fake some sample data
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let samples = (0u16..1029).map(f32::from).collect::<Vec<f32>>();
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let mono_simd = convert_stereo_to_mono_audio_simd(&samples);
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let mono_simd = convert_stereo_to_mono_audio_simd(&samples);
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let mono = convert_stereo_to_mono_audio(&samples);
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let mono = convert_stereo_to_mono_audio(&samples);
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assert_eq!(mono_simd, mono);
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assert_eq!(mono_simd, mono);
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