bglga/TODO/GAL-41.md
Harald Hoyer 365e3a7cc4 chore(todo): add acceptance criteria and test hints to open issues
Flesh out the 14 still-open issues (GAL-34/35/36/37, 40/41, 43, 46/47/48/49,
52/53/55) with explicit acceptance criteria and concrete integration test
hints that reference existing types and headless tooling, so future work
on these tickets has a clear definition of done.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 09:53:09 +02:00

1.2 KiB

id title status parent labels
GAL-41 Award bonus points for clearing the special stage Todo GAL-38
gameplay
advanced-mechanics

GAL-41: Award bonus points for destroying all enemies in the stage

Award bonus points for destroying all enemies in the stage.

Acceptance criteria

  • Bonus is awarded only when every enemy spawned during the special stage is destroyed before the stage ends.
  • Partial clears award nothing (no proportional credit).
  • Bonus value is configurable per stage via StageConfig (or equivalent), defaulting to a Galaga-style 10000.
  • Bonus applies to Score resource on stage transition, not on the last kill (so final HUD reads cleanly).
  • Visible feedback (text overlay or window title) so player knows they earned the bonus.

Integration test hints

  • World where is_special_stage(current) == true with N enemies; despawn all N via simulated bullet hits; advance to next stage; assert Score increased by exactly the configured bonus.
  • Negative case: leave 1 enemy alive; advance stage; assert Score unchanged by the bonus mechanism.
  • Property-style: vary N in {1, 5, 20}; assert bonus paid once, regardless of N.