407 lines
13 KiB
Java
407 lines
13 KiB
Java
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.surfsite.iconsole;
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import android.bluetooth.BluetoothAdapter;
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import android.bluetooth.BluetoothDevice;
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import android.bluetooth.BluetoothSocket;
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import android.content.Context;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.Message;
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import org.surfsite.iconsole.common.logger.Log;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.util.Arrays;
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import java.util.UUID;
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/**
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* This class does all the work for setting up and managing Bluetooth
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* connections with other devices. It has a thread that listens for
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* incoming connections, a thread for connecting with a device, and a
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* thread for performing data transmissions when connected.
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*/
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public class BluetoothChatService {
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// Debugging
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private static final String TAG = "BluetoothChatService";
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// Name for the SDP record when creating server socket
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private static final String NAME_SECURE = "BluetoothChatSecure";
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private static final String NAME_INSECURE = "BluetoothChatInsecure";
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// Unique UUID for this application
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private static final UUID SERIAL_PORT_CLASS = UUID.fromString("00001101-0000-1000-8000-00805f9b34fb");
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// Member fields
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private final BluetoothAdapter mAdapter;
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private final Handler mHandler;
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private ConnectThread mConnectThread;
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private ConnectedThread mConnectedThread;
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private int mState;
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private int mNewState;
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// Constants that indicate the current connection state
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public static final int STATE_NONE = 0; // we're doing nothing
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public static final int STATE_LISTEN = 1; // now listening for incoming connections
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public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
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public static final int STATE_CONNECTED = 3; // now connected to a remote device
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/**
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* Constructor. Prepares a new BluetoothChat session.
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*
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* @param context The UI Activity Context
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* @param handler A Handler to send messages back to the UI Activity
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*/
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public BluetoothChatService(Context context, Handler handler) {
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mAdapter = BluetoothAdapter.getDefaultAdapter();
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mState = STATE_NONE;
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mNewState = mState;
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mHandler = handler;
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}
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/**
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* Update UI title according to the current state of the chat connection
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*/
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private synchronized void updateUserInterfaceTitle() {
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mState = getState();
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Log.d(TAG, "updateUserInterfaceTitle() " + mNewState + " -> " + mState);
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mNewState = mState;
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// Give the new state to the Handler so the UI Activity can update
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mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, mNewState, -1).sendToTarget();
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}
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/**
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* Return the current connection state.
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*/
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public synchronized int getState() {
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return mState;
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}
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/**
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* Start the chat service. Specifically start AcceptThread to begin a
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* session in listening (server) mode. Called by the Activity onResume()
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*/
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public synchronized void start() {
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Log.d(TAG, "start");
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// Cancel any thread attempting to make a connection
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if (mConnectThread != null) {
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mConnectThread.cancel();
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mConnectThread = null;
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}
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// Cancel any thread currently running a connection
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if (mConnectedThread != null) {
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mConnectedThread.cancel();
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mConnectedThread = null;
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}
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// Update UI title
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updateUserInterfaceTitle();
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}
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/**
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* Start the ConnectThread to initiate a connection to a remote device.
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*
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* @param device The BluetoothDevice to connect
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*/
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public synchronized void connect(BluetoothDevice device) {
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Log.d(TAG, "connect to: " + device);
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// Cancel any thread attempting to make a connection
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if (mState == STATE_CONNECTING) {
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if (mConnectThread != null) {
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mConnectThread.cancel();
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mConnectThread = null;
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}
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}
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// Cancel any thread currently running a connection
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if (mConnectedThread != null) {
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mConnectedThread.cancel();
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mConnectedThread = null;
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}
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// Start the thread to connect with the given device
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mConnectThread = new ConnectThread(device);
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mConnectThread.start();
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// Update UI title
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updateUserInterfaceTitle();
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}
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/**
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* Start the ConnectedThread to begin managing a Bluetooth connection
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*
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* @param socket The BluetoothSocket on which the connection was made
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* @param device The BluetoothDevice that has been connected
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*/
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public synchronized void connected(BluetoothSocket socket, BluetoothDevice
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device) {
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Log.d(TAG, "connected");
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// Cancel the thread that completed the connection
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if (mConnectThread != null) {
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mConnectThread.cancel();
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mConnectThread = null;
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}
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// Cancel any thread currently running a connection
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if (mConnectedThread != null) {
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mConnectedThread.cancel();
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mConnectedThread = null;
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}
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// Start the thread to manage the connection and perform transmissions
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mConnectedThread = new ConnectedThread(socket);
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mConnectedThread.start();
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// Send the name of the connected device back to the UI Activity
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Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
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Bundle bundle = new Bundle();
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bundle.putString(Constants.DEVICE_NAME, device.getName());
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msg.setData(bundle);
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mHandler.sendMessage(msg);
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// Update UI title
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updateUserInterfaceTitle();
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}
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/**
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* Stop all threads
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*/
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public synchronized void stop() {
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Log.d(TAG, "stop");
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if (mConnectThread != null) {
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mConnectThread.cancel();
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mConnectThread = null;
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}
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if (mConnectedThread != null) {
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mConnectedThread.cancel();
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mConnectedThread = null;
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}
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mState = STATE_NONE;
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// Update UI title
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updateUserInterfaceTitle();
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}
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/**
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* Write to the ConnectedThread in an unsynchronized manner
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*
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* @param out The bytes to write
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* @see ConnectedThread#write(byte[])
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*/
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public void write(byte[] out) {
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}
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/**
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* Indicate that the connection attempt failed and notify the UI Activity.
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*/
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private void connectionFailed() {
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// Send a failure message back to the Activity
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Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
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Bundle bundle = new Bundle();
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bundle.putString(Constants.TOAST, "Unable to connect device");
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msg.setData(bundle);
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mHandler.sendMessage(msg);
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mState = STATE_NONE;
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// Update UI title
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updateUserInterfaceTitle();
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// Start the service over to restart listening mode
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BluetoothChatService.this.start();
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}
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/**
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* Indicate that the connection was lost and notify the UI Activity.
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*/
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private void connectionLost() {
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// Send a failure message back to the Activity
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Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
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Bundle bundle = new Bundle();
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bundle.putString(Constants.TOAST, "Device connection was lost");
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msg.setData(bundle);
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mHandler.sendMessage(msg);
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mState = STATE_NONE;
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// Update UI title
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updateUserInterfaceTitle();
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// Start the service over to restart listening mode
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BluetoothChatService.this.start();
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}
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/**
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* This thread runs while attempting to make an outgoing connection
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* with a device. It runs straight through; the connection either
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* succeeds or fails.
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*/
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private class ConnectThread extends Thread {
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private final BluetoothSocket mmSocket;
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private final BluetoothDevice mmDevice;
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public ConnectThread(BluetoothDevice device) {
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mmDevice = device;
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BluetoothSocket tmp = null;
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// Get a BluetoothSocket for a connection with the
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// given BluetoothDevice
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try {
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tmp = device.createRfcommSocketToServiceRecord(SERIAL_PORT_CLASS);
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} catch (IOException e) {
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Log.e(TAG, "Socket Type: create() failed", e);
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}
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mmSocket = tmp;
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mState = STATE_CONNECTING;
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}
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public void run() {
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Log.i(TAG, "BEGIN mConnectThread");
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setName("ConnectThread");
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// Always cancel discovery because it will slow down a connection
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mAdapter.cancelDiscovery();
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// Make a connection to the BluetoothSocket
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try {
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// This is a blocking call and will only return on a
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// successful connection or an exception
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mmSocket.connect();
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} catch (IOException e) {
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// Close the socket
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try {
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mmSocket.close();
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} catch (IOException e2) {
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Log.e(TAG, "unable to close() socket during connection failure", e2);
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}
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connectionFailed();
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return;
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}
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// Reset the ConnectThread because we're done
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synchronized (BluetoothChatService.this) {
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mConnectThread = null;
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}
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// Start the connected thread
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connected(mmSocket, mmDevice);
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}
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public void cancel() {
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try {
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mmSocket.close();
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} catch (IOException e) {
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Log.e(TAG, "close() of socket failed", e);
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}
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}
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}
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/**
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* This thread runs during a connection with a remote device.
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* It handles all incoming and outgoing transmissions.
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*/
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private class ConnectedThread extends Thread {
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private final BluetoothSocket mmSocket;
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private final InputStream mmInStream;
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private final OutputStream mmOutStream;
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private final IConsole mmIConsole;
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public ConnectedThread(BluetoothSocket socket) {
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Log.d(TAG, "create ConnectedThread");
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mmSocket = socket;
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InputStream tmpIn = null;
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OutputStream tmpOut = null;
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// Get the BluetoothSocket input and output streams
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try {
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tmpIn = socket.getInputStream();
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tmpOut = socket.getOutputStream();
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} catch (IOException e) {
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Log.e(TAG, "temp sockets not created", e);
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}
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mmInStream = tmpIn;
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mmOutStream = tmpOut;
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mState = STATE_CONNECTED;
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mmIConsole = new IConsole(mmInStream, mmOutStream, new IConsole.DataListener() {
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@Override
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public void onData(IConsole.Data data) {
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Log.i(TAG, "mConnectedThread: " + data.toString());
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/* print */
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}
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@Override
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public void onError(Exception e) {
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Log.e(TAG, "mConnectedThread Error: ", e);
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if (e instanceof IOException)
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connectionLost();
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}
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}, new IConsole.DebugListener() {
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@Override
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public void onRead(byte[] buffer) {
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if (buffer.length > 0) {
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String hexbuf = IConsole.byteArrayToHex(Arrays.copyOfRange(buffer, 0, buffer.length)) + '\n';
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// Send the obtained bytes to the UI Activity
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mHandler.obtainMessage(Constants.MESSAGE_READ, hexbuf.length(), -1, hexbuf.getBytes())
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.sendToTarget();
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}
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}
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@Override
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public void onWrite(byte[] buffer) {
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String hexbuf = IConsole.byteArrayToHex(buffer) + '\n';
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// Share the sent message back to the UI Activity
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mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, hexbuf.getBytes())
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.sendToTarget();
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}
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});
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}
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public void run() {
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Log.i(TAG, "BEGIN mConnectedThread");
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while (mState == STATE_CONNECTED) {
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if (!mmIConsole.processIO())
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break;
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}
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}
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public boolean setLevel(int level) {
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return mmIConsole.setLevel(level);
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}
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public void cancel() {
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mmIConsole.stop();
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try {
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mmSocket.close();
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} catch (IOException e) {
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Log.e(TAG, "close() of connect socket failed", e);
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}
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}
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}
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}
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