bglga/TODO/GAL-28.md
Harald Hoyer db9f7714b1 chore(todo): split TODO.md into per-issue files under TODO/
Convert the flat TODO.md into a TODO/ folder where each GAL-N issue is
its own Linear-style markdown document with YAML frontmatter (id, title,
status, parent, labels), and add a README index grouped by section.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 09:29:17 +02:00

703 B

id title status parent labels
GAL-28 Boss Galaga & Capture Beam In Progress null
enemy
advanced-mechanics

GAL-28: Boss Galaga & Capture Beam

Boss enemy with tractor beam capture mechanic and return-to-formation behavior.

Sub-issues

  • GAL-29 — Create a "Boss" enemy type.
  • GAL-30 — Implement the tractor beam attack logic (boss_capture_attack system).
  • GAL-31 — Player has a Captured component when hit by the beam.
  • GAL-32 — Boss has a ReturningWithCaptive state to go back to the formation.
  • GAL-33 — Improve the tractor beam visual effect (currently a simple rectangle).